Classes:Snake

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Ophidian
Actor type Monster Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 92 Class Name Snake
Spawn ID 132 Identifier T_SNAKE


Classes: Snake
A serpentine enemy wielding a magic trident able to throw projectiles of ice and fire. They are tougher than they look.

DECORATE definition

ACTOR Snake
{
  Health 280
  Radius 22
  Height 70
  Speed 10
  PainChance 48
  Monster
  +FLOORCLIP
  AttackSound "snake/attack"
  SeeSound "snake/sight"
  PainSound "snake/pain"
  DeathSound "snake/death"
  ActiveSound "snake/active"
  Obituary "$OB_SNAKE"
  DropItem "PhoenixRodAmmo", 84, 5
  States
  {
  Spawn:
    SNKE AB 10 A_Look
    Loop
  See:
    SNKE ABCD 4 A_Chase
    Loop
  Missile:
    SNKE FF 5 A_FaceTarget
    SNKE FFF 4 A_CustomMissile("SnakeProjA", 32, 0, 0, CMF_CHECKTARGETDEAD)
    SNKE FFF 5 A_FaceTarget
    SNKE F 4 A_CustomMissile("SnakeProjB", 32, 0, 0, CMF_CHECKTARGETDEAD)
    Goto See
  Pain:
    SNKE E 3
    SNKE E 3 A_Pain
    Goto See
  Death:
    SNKE G 5
    SNKE H 5 A_Scream
    SNKE IJKL 5
    SNKE M 5 A_NoBlocking
    SNKE NO 5
    SNKE P -1
    Stop
  }
}