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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Stalker head
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Actor type
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Gibs
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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SerpentHead
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Classes: SerpentHead
The head of a stalker or a stalker leader. It is spawned when gibbed.
ACTOR SerpentHead
{
Radius 5
Height 10
Gravity 0.125
+NOBLOCKMAP
action native A_SerpentHeadCheck();
States
{
Spawn:
SSXD IJKLMNOP 4 A_SerpentHeadCheck
Loop
Death:
SSXD S -1
Loop
}
}