Classes:Rock2

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Rock
Actor type SFX Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name Rock2
Spawn ID 42 Identifier T_ROCK2


Classes: Rock2
A rock, originally from Hexen, generalized by ZDoom to all games. However, sprites for this rock aren't included in ZDoom.pk3, and must be provided. In Hexen.wad, the sprite is actually named ROCKB0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR Rock2
{
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  States
  {
  Spawn:
    ROKK B 20
    Loop
  Death:
    ROKK B 10
    Stop
  }
}