Classes:Rock1

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Rock
Actor type SFX Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name Rock1
Spawn ID 41 Identifier T_ROCK1


Classes: Rock1
A rock, originally from Hexen, generalized by ZDoom to all games. However, sprites for this rock aren't included in ZDoom.pk3, and must be provided. In Hexen.wad, the sprite is actually named ROCKA0 and is renamed at load-time by ZDoom.


DECORATE definition

ACTOR Rock1
{
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  States
  {
  Spawn:
    ROKK A 20
    Loop
  Death:
    ROKK A 10
    Stop
  }
}