Classes:PillarHugeTech

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Huge tech pillar
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 57 Class Name PillarHugeTech
Conversation ID 214 Puzzle Item ID N/A


Classes: PillarHugeTech
A huge dark metal pillar with a window showing green lightning arcs.

DECORATE definition

ACTOR PillarHugeTech
{
  Radius 24
  Height 192
  +SOLID
  States
  {
  Spawn:
    HUGE ABCD 4
    Loop
  }
}