Classes:MaulerPuff

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Mauler puff
Actor type Explosive Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name MaulerPuff


Classes: MaulerPuff
This actor needs a description. In Strife1.wad, the sprites are actually named SHT2* and are renamed at load-time by ZDoom.

DECORATE definition

ACTOR MaulerPuff
{
  +NOBLOCKMAP
  +NOGRAVITY
  +PUFFONACTORS
  RenderStyle Add
  DamageType Disintegrate
  States
  {
  Spawn:
    MPUF AB 5
    POW1 ABCDE 4
    Stop
  }
}