Classes:KeyBlue

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Blue prism key
Actor type Key Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 79 Class Name KeyBlue
Spawn ID 85 Identifier T_BLUEKEY


Classes: InventoryKeyHereticKeyKeyBlue

Blue prism key.

DECORATE definition

ACTOR KeyBlue : HereticKey
{
  Inventory.PickupMessage "$TXT_GOTBLUEKEY"
  Inventory.Icon "BKEYICON"
  States
  {
  Spawn:
    BKYY ABCDEFGHIJ 3 Bright
    Loop
  }
}