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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Ice shard
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Actor type
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Explosive
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Game
|
(Hexen)
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DoomEd Number
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None
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Class Name
|
IceShard
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Spawn ID
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65
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Identifier
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T_ICESHARD
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Classes: FrostMissile→IceShard
This actor needs a description.
ACTOR IceShard : FrostMissile
{
DamageType "Ice"
-ACTIVATEIMPACT
-ACTIVATEPCROSS
States
{
Spawn:
SHRD ABC 3 Bright
Loop
}
}