Classes:DoomUnusedStates

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
DeHackEd placeholder
Actor type Internal Game MiniDoomLogoIcon.png (Doom)
DoomEd Number None Class Name DoomUnusedStates


Classes: DoomUnusedStates


Doom defined the states S_STALAG, S_DEADTORSO, and S_DEADBOTTOM but never actually used them. For compatibility with DeHackEd patches, they still need to be kept around. This actor serves that purpose.

DECORATE definition

ACTOR DoomUnusedStates
{
  States
  {
  Label1:
    SMT2 A -1
    Stop
  Label2:
    PLAY N -1
    Stop
    PLAY S -1
    Stop
  TNT: // MBF compatibility
    TNT1 A -1
    Loop
  }
}