Classes:ClipBox

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Clip box
Actor type Ammo Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 2048 Class Name ClipBox
Spawn ID 139 Identifier T_AMMOBOX


Classes: InventoryAmmoClipClipBox

A box of bullets gives five times the amount of bullets a clip does.

DECORATE definition

ACTOR ClipBox : Clip
{
  Inventory.PickupMessage "$GOTCLIPBOX" // "Picked up a box of bullets."
  Inventory.Amount 50
  States
  {
  Spawn:
    AMMO A -1
    Stop
  }
}