CheckActorFloorTexture

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int CheckActorFloorTexture (int tid, str texture)
(development version only)

Usage

Returns true if the floor texture of the sector the calling actor is in matches the name in the string of the ACS function. If tid is 0, it uses the activator.

Examples

This script simply checks to see if the floor texture is grass and prints a message accordingly.

if (CheckActorFloorTexture(0, "GRASS1"))
    {
    print (s:"You're on grass!");
    }
else
    {
    print (s:"You're not on grass.!");
    }
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