CheckActorCeilingTexture
From ZDoom Wiki
int CheckActorCeilingTexture (int tid, str texture)
(development version only)
Usage
Returns true if the ceiling texture of the sector the calling actor is in matches the name in the string of the ACS function. If tid is 0, it uses the activator.
Examples
This script simply checks to see if the ceiling texture is using the F_SKY1 texture and prints a message accordingly.
if (CheckActorCeilingTexture(0, "F_SKY1"))
{
print (s:"You're outside!");
}
else
{
print (s:"You're inside!");
}

