A_SkullAttack

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A_SkullAttack [(int speed)]


The attack of Doom's lost soul. The calling actor charges at its current target. The speed parameter defines the speed of the charge (20 by default).

Examples

This example is taken straight from Doom's Lost Soul.

 Missile:
   SKUL C 10 bright A_FaceTarget
   SKUL D 4 bright A_SkullAttack
   SKUL CD 4 bright
   goto Missile+2