A_SerpentMeleeAttack

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A_SerpentMeleeAttack
(no parameter)

Performs a melee attack dealing 5-40 points of damage and plays the sound "SerpentMeleeHit" on the Body channel.

The function also has a 37.5% chance of calling A_SerpentCheckForAttack.

This codepointer is restricted to Serpent and derived classes.