A_JumpIfArmorType

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A_JumpIfArmorType (string "armortype", str "state"[, int minimum])

Checks whether the equipped armor in the actor's inventory is of armortype. If so, the jump is performed. Optionally, a minimum value can be given, the jump will then be performed only if the armor is of that type and with at least that amount of points.

Examples

Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.
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