A_GetHurt
From ZDoom Wiki
A_GetHurt
(no parameters)
Decreases the calling actor's health by 1 with a probability of 20%. If the health goes below 0 the actor dies. Main usage is in Wound state.
Examples
| Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |

