ZDoom Line Specials

210:Transfer_FloorLight

Name

Transfer_FloorLight — changes the floor light level in a sector

Synopsis

Transfer_FloorLight (tag);
Transfer_FloorLight (
  tag        // Sector(s) to change the floor light in
);

Parameters

tag
Every sector that matches this tag will have its floor drawn with the same light level as the sector in front of this special's line.

ACS

This special must be placed on a line, and it is only valid when the level is loaded. You cannot use ACS to place it on a line or remove it from a line during gameplay.

Remarks

ZDoom actually maintains separate floor and ceiling light levels for each sector. You can see this if you load a BUILD map that has different floor and ceiling shades in a single sector.

Because the Doom/Hexen map format does not allow for setting these light levels directly, you need to use this special to make the floor's light level different from the sector's main light level.

Examples

Make any sectors with tag 5 use the same light level as the sector in front of this line for their floors:

Transfer_FloorLight (5);

First Available In

ZDoom 1.16

See Also

Transfer_CeilingLight