by Enjay » Fri Oct 31, 2003 4:37 pm
OK, not sure if this are important, intentional or what, but I noticed them (2.0.52)
The flats shown behind intermission texts (like before map07) seem to be rotated through 90°. Not a problem for most flats, but I suppose someone could be using one where orientation matters.
The kill monsters console command seems to leave monsters with their dormant flag set alive.
OK, not sure if this are important, intentional or what, but I noticed them (2.0.52)
The flats shown behind intermission texts (like before map07) seem to be rotated through 90°. Not a problem for most flats, but I suppose someone could be using one where orientation matters.
The kill monsters console command seems to leave monsters with their dormant flag set alive.